#include <SFML/Window.hpp>
#include <SFML/Graphics.hpp>

#include <asteroid/Game.hpp>

int main(int argc, char *argv[])
{
	sf::RenderWindow window(sf::VideoMode(1280, 720), "asteroid");
	window.setFramerateLimit(30);

	Game game(&window);
	game.run();

	return 0;
}
